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Hi,<br>
<br>
I would for sure go with Visual C++ because it is much easier to
work with when it comes to structures and memory handling which is
something you need in such a case. In C# you will get a speed up with
the interface but there is an extra overhead with interfacing with the
library and wrapping stuff.<br>
<br>
Regards.<br>
<br>
sahlot arvind wrote:
<blockquote
cite="midd94614c90604101941g75cabd39wee08ad3d87e9de20@mail.gmail.com"
type="cite">
<div>Hello All,</div>
<div>I want to develop an application not exactly but sth like
Ethereal.. As for capturing packets and getting network statistics I
will have to use Winpcap library, so for such kinda work which language
should I choose out of C# or Visual C++...... I know its up to
programmer's interest but still I would like to know about you ppl
choice and suggestions... </div>
<div>This suggestion is really very very important and urgent so
please let me know at the earliest..</div>
<div>Thanks in advance..</div>
<div>Best Regards,</div>
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</pre>
</blockquote>
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